What's behind a game that makes us forget the world around us?
Fernanda Nunes, UX Designer at Wildlife, tells us how her team works to improve user experience and make our games more immersive.read more
My first days at Wildlife: a total fit with the gaming culture
Marianne Tine, our QA analyst, tells us about the importance of quality assurance work and how an adequate structure is essential to build successful games.read more
The routine of a Sound Designer: Everything that Moves Needs Sound
Fernando Pepe shares his story and the fun challenges of creating music and sound effects for games at Wildlife.read more